So, my PCs' next dungeon crawl will be into a grotto populated with eight Ape-men that guard a copy of the Necronomicon, which Kadoz the Fishwife will buy from them for a dozen slaves and ownership of the old watchtower. The Ape-men are a set encounter in The Islands of Purple-Haunted Putrescence, Kadoz is a semi-random NPC.
I will confess that I am a bit worried about this one: the PCs expect, from the description, the same things they slaughtered in the ancient ruins in 013. They are decidedly not. In fact, when I reviewed The Islands of Purple-Haunted Putrescence for Welcome to the Deathtrap this encounter prompted me to talk about just how extreme some of these encounters can be.
If my PCs fight eight of these all at once, that's this project over. So, I am going to give them a fighting chance. I am going to spread the Apes over a dungeon. I hit DonJon up for a random map made to equate to a 4th level dungeon. Here is the map:
Generated using Donjon |
On a skim I have noted that there are a few monsters worth keeping in here, but also a lot of monster & trap free rooms: 17 of them. So I am going to build a new pair of random tables. One will cover random encounters and one will be random room dressing.
When I skim, I do not read the monster, only that there is one. I do not look at the map. So I have no notion about what is where. I leave that to discover when I play.
The random room dressing & random encounters will include the location of the Necronomicon (guarded by two of the Ape-men), along with two single and one pair of the ape-mens, some degenerate cultists, some prisoners, and some future hooks. I will toss in some Gonzo weirdness as well.
The wandering monsters table will favor Ape-men, but I will keep a strict tally on how many have been encountered and adjust rooms accordingly.
Any time I enter an empty room, I will roll from this table to populate the dungeon. When the Ape-men are down to two left, I will encounter them only as guards to the Necronomicon.
Wandering Monster Table
No more than 6 Ape-men can be encountered through either of these tables. On any further result leads to no encounter.
Random Room Contents
If I roll a repeat result on this table, I will re-roll.
I used the Blended do a random roles in order to create a probability Plateau. I am much more likely to encounter the middle for rooms on this table than any of the others first. And it is very likely I will find the Necronomicon room dead last. But that is not a guarantee.
I hope I got the Purple-Haunted vibe right.
I will share the rest of the randomly generated module with you here.
I have not read it, but will use encounters and treasures placed within as well.
You got the purple-haunted vibe, hoss!
ReplyDeleteThanks so much! I am glad that I am creating a consistent experience for myself.
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